Server hosted by Physgun.com
Offline NA · us5 91.229.114.56:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 05:40 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server hosted by Physgun.com rank against other Rust servers?
Seven-day player hours put Server hosted by Physgun.com at #15,349, or #1,521 in North America, inside the top 69% of all ranked servers.
How busy is Server hosted by Physgun.com?
We have no live count for Server hosted by Physgun.com right now. It was last seen 36 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Server hosted by Physgun.com mean?
What the game's server browser reads from Server hosted by Physgun.com is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server hosted by Physgun.com?
Server hosted by Physgun.com appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Server hosted by Physgun.com?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Server hosted by Physgun.com?
Too few wipes are on record for Server hosted by Physgun.com to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 days 18 hours ago.
Settings
Which map does Server hosted by Physgun.com run?
A procedural map of size 2,500 from seed 1370256864, generated by the game, is in use on Server hosted by Physgun.com. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Server hosted by Physgun.com?
The name tells you nothing about gather rates: Server hosted by Physgun.com states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Server hosted by Physgun.com run?
Rust network protocol 2634 and build 167781 on Linux is what Server hosted by Physgun.com uses. The protocol must match for you to join, and Steam updates it for you.
Does Server hosted by Physgun.com run smoothly?
It ran at 8 server fps on average over the last 48 hours, and never went below 8. Entities peaked at 33,191, including buildings, deployables and everything else. Memory use peaked at 2,419 MB. Players feel lag when fps is low and the entity count climbs.
Is Server hosted by Physgun.com online, and how reliable is it?
We last saw Server hosted by Physgun.com 36 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 6 days 6 hours ago. Over the last 7 full days, 133 of 168 hours were online, or 79%. The first sighting by Rust Population was on 13 September 2026.
Where is Server hosted by Physgun.com located?
Server hosted by Physgun.com lists North America and the NA tag for it, with us5 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.56:28015 is where it lives.
Getting in
How do I join Server hosted by Physgun.com?
To connect directly, open Rust's console with F1 and type client.connect 91.229.114.56:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.