JRs
Online NA · us5 91.229.114.90:28120 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:56 UTC6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 21:21 UTC26d ago | 0 | – | 20.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does JRs rank against other Rust servers?
On player hours over the last seven days JRs is #5,616, #934 in North America, placing it in the top 25% of ranked servers.
How busy is JRs?
The count reads 0 players on JRs, which has 25 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 11:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on JRs mean?
What the game's server browser reads from JRs is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): You will find us5 as the region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include JRs?
JRs appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on JRs?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on JRs?
Too few wipes are on record for JRs to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 6 days 8 hours ago.
Map and rules
Which map does JRs run?
JRs uses a map the game generates, procedural, at size 4,500 with seed 722508191. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on JRs?
The name tells you nothing about gather rates: JRs states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does JRs run?
Rust network protocol 2635 and build 168909 on Linux is what JRs uses. Steam updates your game automatically, but you need the same protocol to join.
Does JRs run smoothly?
The last 48 hours saw an average of 50 server fps, with 32 as the lowest. Entities peaked at 125,218, including buildings, deployables and everything else. The highest memory usage was 3,519 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is JRs online, and how reliable is it?
Right now, JRs is online. The uptime it reports suggests a restart roughly 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is JRs located?
Under its NA tag, JRs lists itself in North America; the region code it gives is us5. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.90:28120 is where it lives.
How to join
How do I join JRs?
To connect directly, open Rust's console with F1 and type client.connect 91.229.114.90:28120; or press Launch Rust on this page and Steam opens Rust and joins for you.