Server hosted by Physgun.com
Online NA · us5 91.229.114.90:28128 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server hosted by Physgun.com rank against other Rust servers?
Server hosted by Physgun.com ranks #15,349 on seven-day player hours, #1,513 in North America, and sits in the top 69% of all ranked servers.
How busy is Server hosted by Physgun.com?
Server hosted by Physgun.com holds 0 players at the moment, out of 100 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Server hosted by Physgun.com mean?
The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server hosted by Physgun.com?
Server hosted by Physgun.com appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Server hosted by Physgun.com?
Its rhythm cannot be told yet: too few of Server hosted by Physgun.com's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 101 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Server hosted by Physgun.com run?
The map on Server hosted by Physgun.com is procedural, made by the game at size 5,000 from seed 567878521. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Server hosted by Physgun.com?
Nothing in Server hosted by Physgun.com's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Server hosted by Physgun.com run?
The setup is Rust network protocol 2631 and build 158240 on Linux for Server hosted by Physgun.com. Your game needs the same protocol to join; Steam takes care of updating it.
Does Server hosted by Physgun.com run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Up to 139,966 entities were present, counting buildings, deployables and everything else. Up to 5,525 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Server hosted by Physgun.com online, and how reliable is it?
Right now, Server hosted by Physgun.com is online. About 94 days 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Server hosted by Physgun.com located?
Under its NA tag, Server hosted by Physgun.com lists itself in North America; the region code it gives is us5. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.229.114.90:28128.
How to join
How do I join Server hosted by Physgun.com?
Open the console with F1 in Rust and enter client.connect 91.229.114.90:28128. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.