yourcutetwin
Online NA · us5 91.229.114.91:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:16 UTC16d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:02 UTC FW27d ago | 1 | halved by day 1 | 11.1 days | 0 |
| Mon 14 Sep, 23:32 UTC44d ago | 5 | halved by day 1 | 16.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does yourcutetwin rank against other Rust servers?
On player hours over the last seven days yourcutetwin is #15,335, #1,509 in North America, placing it in the top 69% of ranked servers.
How busy is yourcutetwin?
yourcutetwin holds 0 players at the moment, out of 100 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on yourcutetwin mean?
What the game's server browser reads from yourcutetwin is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include yourcutetwin?
These Rust Population lists include yourcutetwin: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Wipe notes
What does wipe day look like on yourcutetwin?
Averaged over recent wipes, 3 players were counted at the busiest point. The crowd on the latest wipe peaked 3 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on yourcutetwin?
The wipe rhythm for yourcutetwin is every 4 weeks on Monday at 23:16 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 16 days 9 hours ago.
Settings
Which map does yourcutetwin run?
A procedural map of size 6,000 from seed 42658162, generated by the game, is in use on yourcutetwin. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on yourcutetwin?
No gather rate appears in the name of yourcutetwin. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does yourcutetwin run?
The setup is Rust network protocol 2634 and build 167781 on Linux for yourcutetwin. Steam updates your game automatically, but you need the same protocol to join.
Does yourcutetwin run smoothly?
The last 48 hours saw an average of 38 server fps, with 38 as the lowest. The entity count reached 209,162: buildings, deployables and all other objects. The highest memory usage was 6,548 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is yourcutetwin online, and how reliable is it?
Right now, yourcutetwin is online. The uptime it reports suggests a restart roughly 13 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is yourcutetwin located?
yourcutetwin lists North America and the NA tag for it, with us5 as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.229.114.91:28015 is where it lives.
How to join
How do I join yourcutetwin?
Open the console with F1 in Rust and enter client.connect 91.229.114.91:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.