RUSTTEST
Offline 91.235.181.140:28015 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUSTTEST rank against other Rust servers?
The last seven days of player hours place RUSTTEST at #9,381, within the top 42% of all ranked servers.
How busy is RUSTTEST?
We have no live count for RUSTTEST right now. It was last seen 9 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on RUSTTEST mean?
What the game's server browser reads from RUSTTEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUSTTEST?
On Rust Population, RUSTTEST is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RUSTTEST?
The record holds too few of RUSTTEST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does RUSTTEST run?
RUSTTEST uses a map the game generates: procedural.
What are the rules and settings on RUSTTEST?
The name tells you nothing about gather rates: RUSTTEST states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RUSTTEST run?
Rust network protocol 2635 and build 168909 on Windows is what RUSTTEST uses. Steam updates your game automatically, but you need the same protocol to join.
Is RUSTTEST online, and how reliable is it?
Currently offline, RUSTTEST was last seen 9 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. On 24 October 2026, Rust Population saw it for the first time.
Where is RUSTTEST located?
A region is not published by RUSTTEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 91.235.181.140:28015.
How to join
How do I join RUSTTEST?
Open the console with F1 in Rust and enter client.connect 91.235.181.140:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.