Rust PopulationField survey · Rust servers
Observing 50,509 players 11,676 servers 3,178 with someone on 130 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,428habitat unknownfirst seen 17 Sep 2026

INTFO no canyon bridge clean test

Offline 91.240.74.124:29715 checked 40d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,428
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 10:52 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does INTFO no canyon bridge clean test rank against other Rust servers?

Over the past week it ranks #15,428 for player hours, which puts INTFO no canyon bridge clean test in the top – of all ranked servers.

How busy is INTFO no canyon bridge clean test?

At this count INTFO no canyon bridge clean test is offline, with its last sighting 40 days 22 hours ago.

Lists and tags

What do the server tags on INTFO no canyon bridge clean test mean?

The game's server browser reads the tags INTFO no canyon bridge clean test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include INTFO no canyon bridge clean test?

These Rust Population lists include INTFO no canyon bridge clean test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on INTFO no canyon bridge clean test?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on INTFO no canyon bridge clean test?

Its rhythm cannot be told yet: too few of INTFO no canyon bridge clean test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 22 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on INTFO no canyon bridge clean test?

Nothing in INTFO no canyon bridge clean test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does INTFO no canyon bridge clean test run?

Rust network protocol 2633 and build 163794 on Linux is what INTFO no canyon bridge clean test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is INTFO no canyon bridge clean test online, and how reliable is it?

Currently offline, INTFO no canyon bridge clean test was last seen 40 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 September 2026.

Where is INTFO no canyon bridge clean test located?

No region is published by INTFO no canyon bridge clean test. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.240.74.124:29715 is where it lives.

Getting in

How do I join INTFO no canyon bridge clean test?

Open the console with F1 in Rust and enter client.connect 91.240.74.124:29715. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.