TestServer
Offline 91.67.226.203:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServer rank against other Rust servers?
Over the past week it ranks #15,982 for player hours, which puts TestServer in the top 71% of all ranked servers.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 23 days 6 hours ago.
Tags
What do the server tags on TestServer mean?
These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 2 hours ago the current world was made.
Settings
Which map does TestServer run?
TestServer uses a map the game generates, procedural, at size 4,000 with seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on TestServer?
Nothing in TestServer's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166652 on Windows is what TestServer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 23 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is TestServer located?
Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 91.67.226.203:28015.
Getting in
How do I join TestServer?
To connect directly, open Rust's console with F1 and type client.connect 91.67.226.203:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.