d3nman's playground
Offline 91.74.35.240:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does d3nman's playground rank against other Rust servers?
The last seven days of player hours place d3nman's playground at #15,508, within the top – of all ranked servers.
How busy is d3nman's playground?
We have no live count for d3nman's playground right now. It was last seen 37 days 9 hours ago.
Tags
What do the server tags on d3nman's playground mean?
These are the tags d3nman's playground publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include d3nman's playground?
These Rust Population lists include d3nman's playground: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on d3nman's playground?
Too few wipes are on record for d3nman's playground to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 50 days ago, that is how long the current world has stood.
Settings
Which map does d3nman's playground run?
The map on d3nman's playground is procedural, made by the game.
What are the rules and settings on d3nman's playground?
The name tells you nothing about gather rates: d3nman's playground states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does d3nman's playground run?
On Linux, d3nman's playground runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is d3nman's playground online, and how reliable is it?
Offline at the moment, d3nman's playground was last seen 37 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.
Where is d3nman's playground located?
A region is not published by d3nman's playground. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.74.35.240:28015.
How to join
How do I join d3nman's playground?
To connect directly, open Rust's console with F1 and type client.connect 91.74.35.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.