Nebula Local Test
Offline 91.79.41.68:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Nebula Local Test rank against other Rust servers?
The last seven days of player hours place Nebula Local Test at #15,101, within the top 70% of all ranked servers.
How busy is Nebula Local Test?
We have no live count for Nebula Local Test right now. It was last seen 12 days ago.
Lists and tags
What do the server tags on Nebula Local Test mean?
What the game's server browser reads from Nebula Local Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Nebula Local Test?
On Rust Population, Nebula Local Test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Nebula Local Test?
Too few wipes are on record for Nebula Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Nebula Local Test run?
A procedural map, generated by the game, is in use on Nebula Local Test.
What are the rules and settings on Nebula Local Test?
No gather rate appears in the name of Nebula Local Test. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Nebula Local Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Nebula Local Test. Steam updates your game automatically, but you need the same protocol to join.
Is Nebula Local Test online, and how reliable is it?
We last saw Nebula Local Test 12 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.
Where is Nebula Local Test located?
No region is published by Nebula Local Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.79.41.68:28015.
How to join
How do I join Nebula Local Test?
Either enter client.connect 91.79.41.68:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.