KiryaFun
Online 92.118.11.47:28799 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:13 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does KiryaFun rank against other Rust servers?
Over the past week it ranks #13,708 for player hours, which puts KiryaFun in the top 61% of all ranked servers.
How busy is KiryaFun?
Of its 50 slots, KiryaFun is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on KiryaFun mean?
These are the tags KiryaFun publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include KiryaFun?
On Rust Population, KiryaFun is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on KiryaFun?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on KiryaFun?
The force wipe is the only wipe KiryaFun takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 23 days 7 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does KiryaFun run?
The map on KiryaFun is procedural, made by the game at size 2,350 from seed 87492680. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on KiryaFun?
The name tells you nothing about gather rates: KiryaFun states none. A group may hold 5 players at most. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does KiryaFun run?
On Linux, KiryaFun runs Rust network protocol 2635 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does KiryaFun run smoothly?
The last 48 hours saw an average of 94 server fps, with 11 as the lowest. The entity count reached 27,695: buildings, deployables and all other objects. The highest memory usage was 3,892 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is KiryaFun online, and how reliable is it?
You will find KiryaFun online now. Judging by the uptime it reports, the last restart was about 5 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is KiryaFun located?
No region is published by KiryaFun. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 92.118.11.47:28799.
Getting in
How do I join KiryaFun?
Open the console with F1 in Rust and enter client.connect 92.118.11.47:28799. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://site.xyz/.