Test
Offline 92.127.248.4:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, and #466 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 15:56 UTC, in 3d 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #11,058, within the top 50% of ranked servers. It places #466 among servers of the trio kind.
How busy is Test?
We have no live count for Test right now. It was last seen 3 days ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Modded Rust servers, counted and Trio Rust servers. Filter the server list by Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on Test?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Test?
Its tag sets the prediction: too few of Test's wipes are on record to confirm the schedule. Due on Sunday 1 November at 15:56 UTC is its next wipe. Counted from 3 days 1 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
What are the rules and settings on Test?
No gather rate appears in the name of Test. The cap on groups is 3 players (trio). You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
We last saw Test 3 days ago, and it is offline now. Over the last 3 full days, 3 of 72 hours were online, or 4%. The first sighting by Rust Population was on 24 October 2026.
Where is Test located?
No region is published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 92.127.248.4:28015.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 92.127.248.4:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.