Development Server
Offline 92.137.216.104:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Development Server rank against other Rust servers?
Over the past week it ranks #14,877 for player hours, which puts Development Server in the top 67% of all ranked servers.
How busy is Development Server?
We have no live count for Development Server right now. It was last seen 21 days 10 hours ago.
Tags
What do the server tags on Development Server mean?
What the game's server browser reads from Development Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Development Server?
Development Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 10 hours ago the current world was made.
Settings
Which map does Development Server run?
The map on Development Server is procedural, made by the game.
What are the rules and settings on Development Server?
No gather rate appears in the name of Development Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Development Server run?
The setup is Rust network protocol 2634 and build 167058 on Windows for Development Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Development Server online, and how reliable is it?
Offline at the moment, Development Server was last seen 21 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 7 October 2026.
Where is Development Server located?
No region is published by Development Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 92.137.216.104:28015.
Getting in
How do I join Development Server?
To connect directly, open Rust's console with F1 and type client.connect 92.137.216.104:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.