My Test Server
Offline 92.206.120.55:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Test Server rank against other Rust servers?
The last seven days of player hours place My Test Server at #16,952, within the top 71% of all ranked servers.
How busy is My Test Server?
At this count My Test Server is offline, with its last sighting 32 days 13 hours ago.
Tags
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Test Server?
On Rust Population, My Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Test Server?
Its rhythm cannot be told yet: too few of My Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 days 18 hours ago the current world was made.
Map and rules
Which map does My Test Server run?
The map on My Test Server is procedural, made by the game.
What are the rules and settings on My Test Server?
Nothing in My Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Test Server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for My Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
Currently offline, My Test Server was last seen 32 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 27 September 2026.
Where is My Test Server located?
A region is not published by My Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 92.206.120.55:28015 is where it lives.
How to join
How do I join My Test Server?
To connect directly, open Rust's console with F1 and type client.connect 92.206.120.55:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.