Private Test Server
Offline 92.208.173.189:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:02 UTC16h ago | – | – | – | 1 |
| Wed 28 Oct, 05:51 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 10:11 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 18:06 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:53 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 08:40 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 07:49 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 14:23 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 09:39 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:20 UTC4d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:13 UTC31d ago | 1 | – | 26.8 days | 0 |
| Sun 20 Sep, 12:54 UTC38d ago | 1 | held half | 6.9 days | 1 |
Quick answers
Population
How does Private Test Server rank against other Rust servers?
The last seven days of player hours place Private Test Server at #7,051, within the top 32% of all ranked servers.
How busy is Private Test Server?
At this count Private Test Server is offline, with its last sighting 16 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 11:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Private Test Server mean?
These are the tags Private Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private Test Server?
These Rust Population lists include Private Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on Private Test Server?
No wipe schedule is kept here: Private Test Server builds a fresh world every few hours, and none of those resets is a wipe.
Map and rules
Which map does Private Test Server run?
A procedural map, generated by the game, is in use on Private Test Server.
What are the rules and settings on Private Test Server?
The name tells you nothing about gather rates: Private Test Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Private Test Server run?
On Windows, Private Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Private Test Server online, and how reliable is it?
Currently offline, Private Test Server was last seen 16 hours ago. Over the last 7 full days, 23 of 168 hours were online, or 14%. It was first seen by Rust Population on 18 September 2026.
Where is Private Test Server located?
No region is published by Private Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 92.208.173.189:28015.
Getting in
How do I join Private Test Server?
Either enter client.connect 92.208.173.189:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.