Noah's Tailnet Duo
Offline 92.208.226.216:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Noah's Tailnet Duo rank against other Rust servers?
Over the past week it ranks #13,230 for player hours, which puts Noah's Tailnet Duo in the top 58% of all ranked servers.
How busy is Noah's Tailnet Duo?
Noah's Tailnet Duo is offline at this count; we last saw it 36 days 12 hours ago.
Lists and tags
What do the server tags on Noah's Tailnet Duo mean?
These are the tags Noah's Tailnet Duo publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Noah's Tailnet Duo?
Noah's Tailnet Duo appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Noah's Tailnet Duo?
Its rhythm cannot be told yet: too few of Noah's Tailnet Duo's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 37 days 4 hours ago the current world was made.
Map and rules
Which map does Noah's Tailnet Duo run?
A procedural map, generated by the game, is in use on Noah's Tailnet Duo.
What are the rules and settings on Noah's Tailnet Duo?
No gather rate appears in the name of Noah's Tailnet Duo. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Noah's Tailnet Duo run?
On Windows, Noah's Tailnet Duo runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is Noah's Tailnet Duo online, and how reliable is it?
Currently offline, Noah's Tailnet Duo was last seen 36 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Noah's Tailnet Duo located?
No region is published by Noah's Tailnet Duo. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 92.208.226.216:28015 is where it lives.
Getting in
How do I join Noah's Tailnet Duo?
Either enter client.connect 92.208.226.216:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.