my_server
Offline 92.208.255.97:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:27 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does my_server rank against other Rust servers?
By player hours over the last seven days, my_server places at #15,963, within the top 71% of ranked servers.
How busy is my_server?
my_server is offline at this count; we last saw it 22 days 23 hours ago.
Lists and tags
What do the server tags on my_server mean?
These are the tags my_server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166757 (Build): The game build is 166757; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include my_server?
On Rust Population, my_server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on my_server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on my_server?
Its rhythm cannot be told yet: too few of my_server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 23 hours ago the current world was made.
Map and rules
Which map does my_server run?
my_server uses a map the game generates: procedural.
What are the rules and settings on my_server?
No gather rate appears in the name of my_server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does my_server run?
The setup is Rust network protocol 2634 and build 166757 on Windows for my_server. Steam updates your game automatically, but you need the same protocol to join.
Is my_server online, and how reliable is it?
We last saw my_server 22 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 5 October 2026.
Where is my_server located?
Nothing published by my_server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 92.208.255.97:28015.
Getting in
How do I join my_server?
Open the console with F1 in Rust and enter client.connect 92.208.255.97:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.