Rust PopulationField survey · Rust servers
Observing 44,561 players 11,697 servers 3,120 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,792habitat unknownfirst seen 21 Sep 2026

TollerServer

Offline 92.209.15.108:28015 checked 23d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#13,792
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep4 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:41 UTC23d ago 1 – running 1
Sun 4 Oct, 16:20 UTC24d ago 1 – 1 days 1
Sat 3 Oct, 17:45 UTC25d ago 1 – 0.9 days 1
Sat 3 Oct, 11:01 UTC25d ago 1 – 0.3 days 1
Sun 27 Sep, 17:06 UTC31d ago 1 – 5.7 days 1
Sun 27 Sep, 07:25 UTC31d ago 1 – 0.4 days 1
Fri 25 Sep, 11:05 UTC33d ago 1 – 1.8 days 1
Mon 21 Sep, 05:16 UTC37d ago 1 – 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TollerServer rank against other Rust servers?

The last seven days of player hours place TollerServer at #13,792, within the top 61% of all ranked servers.

How busy is TollerServer?

At this count TollerServer is offline, with its last sighting 23 days 7 hours ago.

Tags

What do the server tags on TollerServer mean?

What the game's server browser reads from TollerServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TollerServer?

These Rust Population lists include TollerServer: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on TollerServer?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on TollerServer?

Irregular times are when TollerServer wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 8 hours ago.

Settings

Which map does TollerServer run?

TollerServer uses a map the game generates: procedural.

What are the rules and settings on TollerServer?

Nothing in TollerServer's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TollerServer run?

The setup is Rust network protocol 2634 and build 166652 on Windows for TollerServer. Your game needs the same protocol to join; Steam takes care of updating it.

Is TollerServer online, and how reliable is it?

Offline at the moment, TollerServer was last seen 23 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.

Where is TollerServer located?

A region is not published by TollerServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 92.209.15.108:28015 is where it lives.

How to join

How do I join TollerServer?

To connect directly, open Rust's console with F1 and type client.connect 92.209.15.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.