[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events
Offline 92.209.154.59:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:38 UTC23d ago | 2 | – | running | 2 |
| Fri 2 Oct, 08:38 UTC25d ago | 2 | – | 2.2 days | 1 |
| Thu 1 Oct, 11:16 UTC26d ago | 2 | – | 0.9 days | 2 |
| Mon 28 Sep, 08:39 UTC29d ago | 2 | held half | 3.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events rank against other Rust servers?
The last seven days of player hours place [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at #14,669, within the top 66% of all ranked servers.
How busy is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
We have no live count for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events right now. It was last seen 16 days 13 hours ago.
Tags
What do the server tags on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events mean?
The game's server browser reads the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
These Rust Population lists include [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 19 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
The force wipe is the only wipe [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 12 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
What are the rules and settings on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
No gather rate appears in the name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events run?
Rust network protocol 2634 and build 167398 on Windows is what [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events online, and how reliable is it?
We last saw [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events 16 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events located?
The name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 92.209.154.59:28015 is where it lives.
Getting in
How do I join [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
Open the console with F1 in Rust and enter client.connect 92.209.154.59:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.