Rust PopulationField survey · Rust servers
Observing 67,745 players 11,776 servers 3,535 with someone on 197 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,824habitat unknownfirst seen 19 Sep 2026

Experiment

Offline 92.209.233.160:28015 checked 18d ago

quad softcore

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,824
top 67%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC18d ago 1 – running 1
Sat 3 Oct, 12:24 UTC26d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC30d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Experiment rank against other Rust servers?

By player hours over the last seven days, Experiment places at #14,824, within the top 67% of ranked servers. It places #602 among servers of the quad kind.

How busy is Experiment?

We have no live count for Experiment right now. It was last seen 18 days 16 hours ago.

Tags

What do the server tags on Experiment mean?

These are the tags Experiment publishes, as read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): 10 slots are available; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Experiment?

These Rust Population lists include Experiment: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What does wipe day look like on Experiment?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Experiment?

Irregular times are when Experiment wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 16 hours ago.

Map and rules

Which map does Experiment run?

A procedural map, generated by the game, is in use on Experiment.

What are the rules and settings on Experiment?

The name tells you nothing about gather rates: Experiment states none. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Experiment run?

Rust network protocol 2634 and build 166652 on Windows is what Experiment uses. Steam updates your game automatically, but you need the same protocol to join.

Is Experiment online, and how reliable is it?

Currently offline, Experiment was last seen 18 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.

Where is Experiment located?

A region is not published by Experiment. The location a server claims is what Rust Population shows, not the place where the machine stands. 92.209.233.160:28015 is where it lives.

How to join

How do I join Experiment?

To connect directly, open Rust's console with F1 and type client.connect 92.209.233.160:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp10
Max players 10 slots are available.
ts4
Group limit You may team with up to 4 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.