Local
Offline 92.233.152.22:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local rank against other Rust servers?
The last seven days of player hours place Local at #6,782, within the top 31% of all ranked servers.
How busy is Local?
At this count Local is offline, with its last sighting 3 days 17 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Local mean?
What the game's server browser reads from Local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local?
These Rust Population lists include Local: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Local?
Its rhythm cannot be told yet: too few of Local's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 9 hours ago.
Settings
Which map does Local run?
Local uses a map the game generates: procedural.
What are the rules and settings on Local?
No gather rate appears in the name of Local. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Local run?
On Windows, Local runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local online, and how reliable is it?
Offline at the moment, Local was last seen 3 days 17 hours ago. It was up 4% of the time over the last 3 full days, 3 out of 72 hours. It was first seen by Rust Population on 24 October 2026.
Where is Local located?
No region is published by Local. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 92.233.152.22:28015.
Getting in
How do I join Local?
Either enter client.connect 92.233.152.22:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.