Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 107 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,792habitat unknownfirst seen 28 Sep 2026

Parachute Test - Launch Site

Offline 92.237.133.78:28015 checked 28d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#15,792
top 66%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Parachute Test - Launch Site rank against other Rust servers?

By player hours over the last seven days, Parachute Test - Launch Site places at #15,792, within the top 66% of ranked servers.

How busy is Parachute Test - Launch Site?

At this count Parachute Test - Launch Site is offline, with its last sighting 28 days 18 hours ago.

Lists and tags

What do the server tags on Parachute Test - Launch Site mean?

The game's server browser reads the tags Parachute Test - Launch Site publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Parachute Test - Launch Site?

These Rust Population lists include Parachute Test - Launch Site: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Parachute Test - Launch Site?

Its rhythm cannot be told yet: too few of Parachute Test - Launch Site's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 days 2 hours ago the current world was made.

Settings

Which map does Parachute Test - Launch Site run?

Parachute Test - Launch Site uses a map the game generates: procedural.

What are the rules and settings on Parachute Test - Launch Site?

The name tells you nothing about gather rates: Parachute Test - Launch Site states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Parachute Test - Launch Site run?

Rust network protocol 2633 and build 165217 on Windows is what Parachute Test - Launch Site uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Parachute Test - Launch Site online, and how reliable is it?

Offline at the moment, Parachute Test - Launch Site was last seen 28 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.

Where is Parachute Test - Launch Site located?

No region is published by Parachute Test - Launch Site. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 92.237.133.78:28015.

Getting in

How do I join Parachute Test - Launch Site?

Open the console with F1 in Rust and enter client.connect 92.237.133.78:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.