RUST Chill Test...
Offline 92.240.243.94:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:43 UTC28d ago | 0 | – | running | 0 |
| Tue 15 Sep, 07:04 UTC43d ago | 0 | – | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST Chill Test... rank against other Rust servers?
By player hours over the last seven days, RUST Chill Test... places at #16,838, within the top 70% of ranked servers.
How busy is RUST Chill Test...?
We have no live count for RUST Chill Test... right now. It was last seen 28 days 12 hours ago.
Tags
What do the server tags on RUST Chill Test... mean?
The game's server browser reads the tags RUST Chill Test... publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptsw (Networking): You will find the network layer set to 'sw'; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUST Chill Test...?
RUST Chill Test... appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on RUST Chill Test...?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUST Chill Test...?
Once a month RUST Chill Test... wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 28 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does RUST Chill Test... run?
RUST Chill Test... uses a map the game generates: procedural.
What are the rules and settings on RUST Chill Test...?
Nothing in RUST Chill Test...'s name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RUST Chill Test... run?
On Windows, RUST Chill Test... runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST Chill Test... online, and how reliable is it?
We last saw RUST Chill Test... 28 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.
Where is RUST Chill Test... located?
No region is published by RUST Chill Test.... The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 92.240.243.94:28015.
How to join
How do I join RUST Chill Test...?
Open the console with F1 in Rust and enter client.connect 92.240.243.94:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.