Rust PopulationField survey · Rust servers
Observing 48,316 players 11,667 servers 3,167 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,803habitat unknownfirst seen 13 Sep 2026

myserver

Offline 92.241.250.103:28015 checked 18h ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#9,803
top 44%
Last wipe
20h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Wed 28 Oct, 12:48 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:48 UTC20h ago – – running 1
Sun 11 Oct, 15:18 UTC17d ago 1 held half 16.9 days 0
Sat 3 Oct, 08:45 UTC26d ago 1 halved by day 1 8.3 days 1
Mon 21 Sep, 16:19 UTC37d ago 1 held half 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does myserver rank against other Rust servers?

The last seven days of player hours place myserver at #9,803, within the top 44% of all ranked servers.

How busy is myserver?

myserver is offline at this count; we last saw it 18 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on myserver mean?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include myserver?

These Rust Population lists include myserver: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe schedule

What does wipe day look like on myserver?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 22 hours in. In 67% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on myserver?

No next wipe can be predicted for myserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 hours ago the current world was made.

Settings

Which map does myserver run?

The map on myserver is procedural, made by the game.

What are the rules and settings on myserver?

The name tells you nothing about gather rates: myserver states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does myserver run?

Rust network protocol 2635 and build 168909 on Windows is what myserver uses. The protocol must match for you to join, and Steam updates it for you.

Is myserver online, and how reliable is it?

Currently offline, myserver was last seen 18 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. On 13 September 2026, Rust Population saw it for the first time.

Where is myserver located?

A region is not published by myserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 92.241.250.103:28015.

How to join

How do I join myserver?

Either enter client.connect 92.241.250.103:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.