Test Server
Offline 92.249.220.202:28088 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #15,159, within the top 70% of all ranked servers.
How busy is Test Server?
Test Server is offline at this count; we last saw it 11 days 5 hours ago.
Lists and tags
What do the server tags on Test Server mean?
What the game's server browser reads from Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test Server?
Its rhythm cannot be told yet: too few of Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 53 days 6 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test Server run?
On Linux, Test Server runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server online, and how reliable is it?
We last saw Test Server 11 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 10 October 2026, Rust Population saw it for the first time.
Where is Test Server located?
Nothing published by Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 92.249.220.202:28088.
How to join
How do I join Test Server?
Open the console with F1 in Rust and enter client.connect 92.249.220.202:28088. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.