Head for the exits
Offline 92.25.3.219:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Head for the exits rank against other Rust servers?
By player hours over the last seven days, Head for the exits places at #13,504, within the top 62% of ranked servers.
How busy is Head for the exits?
We have no live count for Head for the exits right now. It was last seen 12 days 9 hours ago.
Lists and tags
What do the server tags on Head for the exits mean?
The game's server browser reads the tags Head for the exits publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Head for the exits?
Head for the exits appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Head for the exits?
Its rhythm cannot be told yet: too few of Head for the exits's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 9 hours ago the current world was made.
Settings
Which map does Head for the exits run?
Head for the exits uses a map the game generates: procedural.
What are the rules and settings on Head for the exits?
Nothing in Head for the exits's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Head for the exits run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Head for the exits. The protocol must match for you to join, and Steam updates it for you.
Is Head for the exits online, and how reliable is it?
Offline at the moment, Head for the exits was last seen 12 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.
Where is Head for the exits located?
Nothing published by Head for the exits states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 92.25.3.219:28015.
How to join
How do I join Head for the exits?
Open the console with F1 in Rust and enter client.connect 92.25.3.219:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.