Local Server
Offline 92.96.50.240:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Server rank against other Rust servers?
By player hours over the last seven days, Local Server places at #12,915, within the top 60% of ranked servers.
How busy is Local Server?
At this count Local Server is offline, with its last sighting 13 days ago.
Lists and tags
What do the server tags on Local Server mean?
These are the tags Local Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Server?
On Rust Population, Local Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Local Server?
Its rhythm cannot be told yet: too few of Local Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 13 days 11 hours ago.
Map and rules
Which map does Local Server run?
A procedural map, generated by the game, is in use on Local Server.
What are the rules and settings on Local Server?
Nothing in Local Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Local Server run?
The setup is Rust network protocol 2634 and build 167584 on Windows for Local Server. The protocol must match for you to join, and Steam updates it for you.
Is Local Server online, and how reliable is it?
We last saw Local Server 13 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.
Where is Local Server located?
No region is published by Local Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 92.96.50.240:28015.
Getting in
How do I join Local Server?
To connect directly, open Rust's console with F1 and type client.connect 92.96.50.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.