combatland staging
Offline 93.128.149.92:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 11:38 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does combatland staging rank against other Rust servers?
By player hours over the last seven days, combatland staging places at #14,560, within the top 61% of ranked servers.
How busy is combatland staging?
At this count combatland staging is offline, with its last sighting 29 days 6 hours ago.
Lists and tags
What do the server tags on combatland staging mean?
These are the tags combatland staging publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166012 (Build): The game build is 166012; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include combatland staging?
On Rust Population, combatland staging is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on combatland staging?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on combatland staging?
Too few wipes are on record for combatland staging to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does combatland staging run?
A procedural map, generated by the game, is in use on combatland staging.
What are the rules and settings on combatland staging?
No gather rate appears in the name of combatland staging. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does combatland staging run?
On Windows, combatland staging runs Rust network protocol 2634 and build 166012. Your game needs the same protocol to join; Steam takes care of updating it.
Is combatland staging online, and how reliable is it?
Offline at the moment, combatland staging was last seen 29 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is combatland staging located?
Nothing published by combatland staging states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 93.128.149.92:28015.
Getting in
How do I join combatland staging?
To connect directly, open Rust's console with F1 and type client.connect 93.128.149.92:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.