Rust PopulationField survey · Rust servers
Observing 42,065 players 11,649 servers 2,888 with someone on 106 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,515habitat unknownfirst seen 24 Sep 2026

Testing1

Offline 93.137.36.64:28015 checked 35d ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#13,515
top 60%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Testing1 rank against other Rust servers?

Over the past week it ranks #13,515 for player hours, which puts Testing1 in the top 60% of all ranked servers.

How busy is Testing1?

We have no live count for Testing1 right now. It was last seen 35 days 8 hours ago.

Tags

What do the server tags on Testing1 mean?

What the game's server browser reads from Testing1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Testing1?

These Rust Population lists include Testing1: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Testing1?

Too few wipes are on record for Testing1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does Testing1 run?

A procedural map, generated by the game, is in use on Testing1.

What are the rules and settings on Testing1?

Nothing in Testing1's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Testing1 run?

Rust network protocol 2633 and build 165217 on Windows is what Testing1 uses. The protocol must match for you to join, and Steam updates it for you.

Is Testing1 online, and how reliable is it?

Offline at the moment, Testing1 was last seen 35 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.

Where is Testing1 located?

No region is published by Testing1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 93.137.36.64:28015.

Getting in

How do I join Testing1?

Either enter client.connect 93.137.36.64:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.