Rust PopulationField survey · Rust servers
Observing 96,161 players 11,873 servers 3,898 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 19 Sep 2026

My Server Name

Offline 93.157.60.130:28015 checked 6h ago

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
7h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:18 UTC7h ago – – running 0
Fri 2 Oct, 13:21 UTC27d ago 0 – – 0
Sun 27 Sep, 08:09 UTC32d ago 1 halved by day 4 5.2 days 0
Thu 24 Sep, 10:05 UTC35d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #15,341, within the top 69% of all ranked servers.

How busy is My Server Name?

At this count My Server Name is offline, with its last sighting 6 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Server Name?

These Rust Population lists include My Server Name: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on My Server Name?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on My Server Name?

Irregular times are when My Server Name wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 hours ago, that is how long the current world has stood.

Settings

Which map does My Server Name run?

My Server Name uses a map the game generates: procedural.

What are the rules and settings on My Server Name?

The name tells you nothing about gather rates: My Server Name states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is My Server Name online, and how reliable is it?

We last saw My Server Name 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.

Where is My Server Name located?

Nothing published by My Server Name states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 93.157.60.130:28015 is where it lives.

How to join

How do I join My Server Name?

Open the console with F1 in Rust and enter client.connect 93.157.60.130:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.