Rust PopulationField survey · Rust servers
Observing 39,491 players 11,618 servers 2,997 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,561habitat unknownfirst seen 28 Sep 2026

Tiny Rust Test Server

Offline 93.159.0.245:28015 checked 23d ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#14,561
top 64%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:55 UTC25d ago 1 – running 1
Thu 1 Oct, 15:45 UTC26d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Tiny Rust Test Server rank against other Rust servers?

The last seven days of player hours place Tiny Rust Test Server at #14,561, within the top 64% of all ranked servers.

How busy is Tiny Rust Test Server?

Tiny Rust Test Server is offline at this count; we last saw it 23 days 19 hours ago.

Lists and tags

What do the server tags on Tiny Rust Test Server mean?

These are the tags Tiny Rust Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Tiny Rust Test Server?

Tiny Rust Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Tiny Rust Test Server?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Tiny Rust Test Server?

Its rhythm cannot be told yet: too few of Tiny Rust Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 19 hours ago, that is how long the current world has stood.

Settings

Which map does Tiny Rust Test Server run?

A procedural map, generated by the game, is in use on Tiny Rust Test Server.

What are the rules and settings on Tiny Rust Test Server?

Nothing in Tiny Rust Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Tiny Rust Test Server run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Tiny Rust Test Server. The protocol must match for you to join, and Steam updates it for you.

Is Tiny Rust Test Server online, and how reliable is it?

We last saw Tiny Rust Test Server 23 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.

Where is Tiny Rust Test Server located?

No region is published by Tiny Rust Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 93.159.0.245:28015.

How to join

How do I join Tiny Rust Test Server?

To connect directly, open Rust's console with F1 and type client.connect 93.159.0.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.