Rust PopulationField survey · Rust servers
Observing 76,491 players 11,808 servers 3,745 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,105habitat unknownfirst seen 14 Sep 2026

My Server Name

Offline 93.159.241.149:28015 checked 11h ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
1
peak 1
Rank
#6,105
top 27%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75104:0012:0015:0017:0020:0009:00Wiped Tue 27 Oct, 12:45 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:45 UTC1d ago – – running 1
Mon 26 Oct, 14:25 UTC2d ago 1 – 0.9 days 1
Thu 22 Oct, 11:02 UTC6d ago 1 – 4.1 days 1
Sat 17 Oct, 17:23 UTC11d ago 1 held half 4.7 days 1
Fri 16 Oct, 05:51 UTC12d ago 1 – 1.5 days 1
Wed 14 Oct, 18:16 UTC14d ago 1 – 1.5 days 1
Tue 13 Oct, 22:20 UTC14d ago 1 – 0.8 days 1
Tue 13 Oct, 08:38 UTC15d ago 1 – 0.6 days 1
Mon 12 Oct, 16:05 UTC16d ago 1 – 0.7 days 1
Sun 11 Oct, 19:09 UTC17d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Server Name rank against other Rust servers?

By player hours over the last seven days, My Server Name places at #6,105, within the top 27% of ranked servers.

How busy is My Server Name?

At this count My Server Name is offline, with its last sighting 11 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 04:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on My Server Name mean?

What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Server Name?

These Rust Population lists include My Server Name: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on My Server Name?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on My Server Name?

There is no next wipe to predict: My Server Name wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 hours ago the current world was made.

Map and rules

Which map does My Server Name run?

The map on My Server Name is procedural, made by the game.

What are the rules and settings on My Server Name?

Nothing in My Server Name's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

Offline at the moment, My Server Name was last seen 11 hours ago. It was up 13% of the time over the last 7 full days, 22 out of 168 hours. It was first seen by Rust Population on 14 September 2026.

Where is My Server Name located?

Nothing published by My Server Name states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 93.159.241.149:28015 is where it lives.

How to join

How do I join My Server Name?

Open the console with F1 in Rust and enter client.connect 93.159.241.149:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.