David
Offline EU 93.171.155.11:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 18:43 UTC, in 6d 8h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does David rank against other Rust servers?
On player hours over the last seven days David is #12,919, #2,417 in Europe, placing it in the top 60% of ranked servers.
How busy is David?
David is offline at this count; we last saw it 14 days 14 hours ago.
Tags
What do the server tags on David mean?
The game's server browser reads the tags David publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts5 (Group limit): Teams can have no more than 5 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include David?
These Rust Population lists include David: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What is the wipe schedule on David?
An estimate from weekly: 7 days after its last wipe gives David's next wipe. On Wednesday 4 November at 18:43 UTC its next wipe is due. The world it runs now dates from 14 days 15 hours ago. Its tags carry a wipe schedule of one wipe a week.
Settings
What are the rules and settings on David?
The name tells you nothing about gather rates: David states none. A group may hold 5 players at most. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does David run?
Rust network protocol 2634 and build 167398 on Windows is what David uses. The protocol must match for you to join, and Steam updates it for you.
Is David online, and how reliable is it?
We last saw David 14 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is David located?
The EU tag is how David places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 93.171.155.11:28015.
How to join
How do I join David?
To connect directly, open Rust's console with F1 and type client.connect 93.171.155.11:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.