Rust PopulationField survey · Rust servers
Observing 54,200 players 11,747 servers 3,368 with someone on 130 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,019EUfirst seen 1 Oct 2026

David

Offline EU 93.171.155.6:28015 checked 27d ago

weekly wipes vanilla

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,019
top 69% · #2481 in EU
Last wipe
27d ago
weekly schedule
Next wipe
22h
Thu 29 Oct, 21:36 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 29 October, 21:36 UTC, in 22h. Weekly: 7 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does David rank against other Rust servers?

David ranks #16,019 on seven-day player hours, #2,481 in Europe, and sits in the top 69% of all ranked servers.

How busy is David?

David is offline at this count; we last saw it 27 days 1 hours ago.

Tags

What do the server tags on David mean?

These are the tags David publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts5 (Group limit): You may team with up to 5 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include David?

David appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What is the wipe schedule on David?

The next wipe for David is estimated from weekly: 7 days after its last wipe. Due on Thursday 29 October at 21:36 UTC is its next wipe. 27 days 1 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does David run?

A procedural map, generated by the game, is in use on David.

What are the rules and settings on David?

No gather rate appears in the name of David. Up to 5 players can team together. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does David run?

The setup is Rust network protocol 2634 and build 166494 on Windows for David. The protocol must match for you to join, and Steam updates it for you.

Is David online, and how reliable is it?

Offline at the moment, David was last seen 27 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.

Where is David located?

The EU tag is how David places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 93.171.155.6:28015.

Getting in

How do I join David?

Either enter client.connect 93.171.155.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts5

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts5
Group limit You may team with up to 5 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.