Rust Local Test
Offline 93.191.113.100:28115 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Local Test rank against other Rust servers?
By player hours over the last seven days, Rust Local Test places at #13,887, within the top 61% of ranked servers.
How busy is Rust Local Test?
We have no live count for Rust Local Test right now. It was last seen 25 days 11 hours ago.
Lists and tags
What do the server tags on Rust Local Test mean?
These are the tags Rust Local Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Local Test?
On Rust Population, Rust Local Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Local Test?
The record holds too few of Rust Local Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 6 hours ago.
Map and rules
Which map does Rust Local Test run?
The map on Rust Local Test is procedural, made by the game.
What are the rules and settings on Rust Local Test?
Nothing in Rust Local Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Rust Local Test run?
Rust network protocol 2634 and build 166586 on Windows is what Rust Local Test uses. The protocol must match for you to join, and Steam updates it for you.
Is Rust Local Test online, and how reliable is it?
We last saw Rust Local Test 25 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is Rust Local Test located?
A region is not published by Rust Local Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 93.191.113.100:28115.
Getting in
How do I join Rust Local Test?
Open the console with F1 in Rust and enter client.connect 93.191.113.100:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.