NightFire
Offline 93.242.90.71:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:23 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NightFire rank against other Rust servers?
Over the past week it ranks #12,917 for player hours, which puts NightFire in the top 60% of all ranked servers.
How busy is NightFire?
NightFire is offline at this count; we last saw it 12 days 9 hours ago.
Tags
What do the server tags on NightFire mean?
What the game's server browser reads from NightFire is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include NightFire?
These Rust Population lists include NightFire: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on NightFire?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on NightFire?
The record holds too few of NightFire's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 10 hours ago.
Settings
Which map does NightFire run?
NightFire uses a map the game generates: procedural.
What are the rules and settings on NightFire?
No gather rate appears in the name of NightFire. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does NightFire run?
On Windows, NightFire runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is NightFire online, and how reliable is it?
Offline at the moment, NightFire was last seen 12 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is NightFire located?
No region is published by NightFire. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 93.242.90.71:28015.
How to join
How do I join NightFire?
Either enter client.connect 93.242.90.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.