Scatos_private
Offline 93.38.48.233:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Scatos_private rank against other Rust servers?
Over the past week it ranks #13,304 for player hours, which puts Scatos_private in the top – of all ranked servers.
How busy is Scatos_private?
We have no live count for Scatos_private right now. It was last seen 41 days 2 hours ago.
Lists and tags
What do the server tags on Scatos_private mean?
What the game's server browser reads from Scatos_private is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Scatos_private?
On Rust Population, Scatos_private is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Scatos_private?
Its rhythm cannot be told yet: too few of Scatos_private's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 46 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does Scatos_private run?
A procedural map, generated by the game, is in use on Scatos_private.
What are the rules and settings on Scatos_private?
The name tells you nothing about gather rates: Scatos_private states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Scatos_private run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Scatos_private. Your game needs the same protocol to join; Steam takes care of updating it.
Is Scatos_private online, and how reliable is it?
We last saw Scatos_private 41 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Scatos_private located?
Nothing published by Scatos_private states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 93.38.48.233:28015.
Getting in
How do I join Scatos_private?
Open the console with F1 in Rust and enter client.connect 93.38.48.233:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.