Rust PopulationField survey · Rust servers
Observing 76,262 players 11,757 servers 3,727 with someone on 140 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,280habitat unknownfirst seen 24 Sep 2026

RUST PVE [RU] staging

Offline 93.85.224.86:28015 checked 33d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#15,280
top 67%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 13:12 UTC33d ago 1 – running 2
Thu 24 Sep, 17:01 UTC33d ago 3 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST PVE [RU] staging rank against other Rust servers?

The last seven days of player hours place RUST PVE [RU] staging at #15,280, within the top 67% of all ranked servers.

How busy is RUST PVE [RU] staging?

We have no live count for RUST PVE [RU] staging right now. It was last seen 33 days ago.

Lists and tags

What do the server tags on RUST PVE [RU] staging mean?

What the game's server browser reads from RUST PVE [RU] staging is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs165787 (Build): This server runs game build 165787; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RUST PVE [RU] staging?

On Rust Population, RUST PVE [RU] staging is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RUST PVE [RU] staging?

Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RUST PVE [RU] staging?

Too few wipes are on record for RUST PVE [RU] staging to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 33 days ago, that is how long the current world has stood.

Map and rules

Which map does RUST PVE [RU] staging run?

RUST PVE [RU] staging uses a map the game generates, procedural, at size 3,600 with seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RUST PVE [RU] staging?

The name tells you nothing about gather rates: RUST PVE [RU] staging states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST PVE [RU] staging run?

Rust network protocol 2634 and build 165787 on Windows is what RUST PVE [RU] staging uses. Steam updates your game automatically, but you need the same protocol to join.

Is RUST PVE [RU] staging online, and how reliable is it?

We last saw RUST PVE [RU] staging 33 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.

Where is RUST PVE [RU] staging located?

The name of RUST PVE [RU] staging points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 93.85.224.86:28015.

How to join

How do I join RUST PVE [RU] staging?

Either enter client.connect 93.85.224.86:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165787,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs165787
Build This server runs game build 165787.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.