A Rust Server
Online 94.100.18.26:50110 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:51 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,426, within the top 69% of all ranked servers.
How busy is A Rust Server?
The count reads 0 players on A Rust Server, which has 40 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
On Rust Population, A Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on A Rust Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on A Rust Server?
Its rhythm cannot be told yet: too few of A Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does A Rust Server run?
The map on A Rust Server is procedural, made by the game at size 3,000 from seed 66847. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Rust Server?
No gather rate appears in the name of A Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for A Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Rust Server run smoothly?
It ran at 153 server fps on average over the last 48 hours, and never went below 126. Up to 46,626 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,309 MB. What players experience as lag comes from low fps and a rising entity count.
Is A Rust Server online, and how reliable is it?
Right now, A Rust Server is online. The uptime it reports suggests a restart roughly 14 days 6 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is A Rust Server located?
Nothing published by A Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 94.100.18.26:50110 is where it lives.
How to join
How do I join A Rust Server?
Either enter client.connect 94.100.18.26:50110 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.