TestServer
Offline 94.134.192.101:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
Over the past week it ranks #15,934 for player hours, which puts TestServer in the top 70% of all ranked servers.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 26 days 5 hours ago.
Lists and tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
These Rust Population lists include TestServer: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on TestServer?
Its rhythm cannot be told yet: too few of TestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 15 hours ago the current world was made.
Map and rules
Which map does TestServer run?
TestServer uses a map the game generates: procedural.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is TestServer online, and how reliable is it?
We last saw TestServer 26 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 2 October 2026.
Where is TestServer located?
Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.134.192.101:28015.
Getting in
How do I join TestServer?
To connect directly, open Rust's console with F1 and type client.connect 94.134.192.101:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.