TestServer
Offline 94.134.193.54:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
Over the past week it ranks #13,695 for player hours, which puts TestServer in the top 62% of all ranked servers.
How busy is TestServer?
TestServer is offline at this count; we last saw it 21 days 21 hours ago.
Tags
What do the server tags on TestServer mean?
What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 6 hours ago.
Settings
Which map does TestServer run?
A procedural map, generated by the game, is in use on TestServer.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TestServer run?
The setup is Rust network protocol 2634 and build 167058 on Windows for TestServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 21 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.
Where is TestServer located?
No region is published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.134.193.54:28015 is where it lives.
Getting in
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 94.134.193.54:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.