PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Offline 94.158.50.72:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 17:26 UTC, in 4d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:26 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT rank against other Rust servers?
The last seven days of player hours place PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #15,114, within the top 70% of all ranked servers.
How busy is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
We have no live count for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT right now. It was last seen 12 days 15 hours ago.
Lists and tags
What do the server tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT mean?
The game's server browser reads the tags PVE NIKOV|TP|RAIDBASE|BOSS|EVENT publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
These Rust Population lists include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What does wipe day look like on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The busiest point of its recent wipes averaged 2 players. Peak came 23 hours into the latest wipe.
What is the wipe schedule on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
Its tag sets the prediction: too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm the schedule. Due on Monday 2 November at 17:26 UTC is its next wipe. Counted from 23 days 6 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
A procedural map, generated by the game, is in use on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT.
What are the rules and settings on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The name tells you nothing about gather rates: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
Rust network protocol 2634 and build 167781 on Linux is what PVE NIKOV|TP|RAIDBASE|BOSS|EVENT uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT online, and how reliable is it?
Currently offline, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT was last seen 12 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.
Where is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT located?
No region is published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.158.50.72:28015.
How to join
How do I join PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
To connect directly, open Rust's console with F1 and type client.connect 94.158.50.72:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.