PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Online 94.158.50.72:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 18:08 UTC, in 5d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:08 UTC22d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT rank against other Rust servers?
Over the past week it ranks #7,581 for player hours, which puts PVE NIKOV|TP|RAIDBASE|BOSS|EVENT in the top 34% of all ranked servers.
How busy is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 4 at the busiest. Look at the last 48 hours and 05:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT mean?
What the game's server browser reads from PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
These Rust Population lists include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
Its tag sets the prediction: too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm the schedule. A wipe is due on Monday 2 November at 18:08 UTC, the next one. The world it runs now dates from 22 days 6 hours ago. A wipe every two weeks is what the tags publish.
Map and rules
Which map does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
A procedural map of size 3,700 from seed 1034224783, generated by the game, is in use on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The name tells you nothing about gather rates: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run?
The setup is Rust network protocol 2635 and build 168909 on Linux for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Steam updates your game automatically, but you need the same protocol to join.
Does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run smoothly?
In the last 48 hours, it averaged 151 server fps, with a low of 89. The entity count reached 87,355: buildings, deployables and all other objects. Up to 2,957 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT online, and how reliable is it?
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is up and running at the moment. The uptime it reports suggests a restart roughly 39 hours ago. Over the last 7 full days, 140 of 168 hours were online, or 83%. The first sighting by Rust Population was on 4 October 2026.
Where is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT located?
Nothing published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.158.50.72:28015 is where it lives.
Getting in
How do I join PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
Either enter client.connect 94.158.50.72:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.