ServerName
Offline 94.180.25.178:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:11 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #10,920, within the top 49% of all ranked servers.
How busy is ServerName?
At this count ServerName is offline, with its last sighting 4 days 15 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on ServerName?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
We last saw ServerName 4 days 15 hours ago, and it is offline now. It was up 2% of the time over the last 5 full days, 2 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.
Where is ServerName located?
No region is published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.180.25.178:28015.
Getting in
How do I join ServerName?
Either enter client.connect 94.180.25.178:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.