Rust PopulationField survey · Rust servers
Observing 37,934 players 11,623 servers 2,921 with someone on 81 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,139habitat unknownfirst seen 14 Oct 2026

Test

Offline 94.228.171.183:28015 checked 3d ago

trio weekly wipes vanillamoddedoxide

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#10,139
top 46%
Last wipe
6d ago
weekly schedule
Next wipe
5h
Thu 29 Oct, 12:38 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers, and #452 of the trio servers (top 72%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:38 UTC, in 5h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

5h
Thu 29 Oct, 12:38 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
14d 5h
Thu 12 Nov, 12:38 UTC
21d 5h
Thu 19 Nov, 12:38 UTC
28d 5h
Thu 26 Nov, 12:38 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
42d 5h
Thu 10 Dec, 12:38 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:38 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test rank against other Rust servers?

By player hours over the last seven days, Test places at #10,139, within the top 46% of ranked servers. It places #452 among servers of the trio kind.

How busy is Test?

We have no live count for Test right now. It was last seen 3 days 20 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Lists and tags

What do the server tags on Test mean?

What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Test?

These Rust Population lists include Test: Modded Rust servers, counted and Trio Rust servers. Filter the server list by Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on Test?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Test?

The prediction follows its tag, since too few of Test's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 12:38 UTC, the next one. 6 days 18 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Map and rules

Which map does Test run?

Test uses a map the game generates: procedural.

What are the rules and settings on Test?

Nothing in Test's name says how gather works. The cap on groups is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test online, and how reliable is it?

Offline at the moment, Test was last seen 3 days 20 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. It was first seen by Rust Population on 14 October 2026.

Where is Test located?

A region is not published by Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 94.228.171.183:28015.

Getting in

How do I join Test?

Either enter client.connect 94.228.171.183:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts3
Group limit Teams can have no more than 3 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.