Rust PopulationField survey · Rust servers
Observing 73,470 players 11,849 servers 3,705 with someone on 219 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,536habitat unknownfirst seen 17 Oct 2026

Rust Devblog Server

Offline 94.229.24.50:28015 checked 12d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,536
top 67%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Devblog Server rank against other Rust servers?

Over the past week it ranks #14,536 for player hours, which puts Rust Devblog Server in the top 67% of all ranked servers.

How busy is Rust Devblog Server?

Rust Devblog Server is offline at this count; we last saw it 12 days 2 hours ago.

Tags

What do the server tags on Rust Devblog Server mean?

The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, the game's standard; ha77b8956 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Devblog Server?

On Rust Population, Rust Devblog Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all and it will show up.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 days 13 hours ago the current world was made.

Settings

Which map does Rust Devblog Server run?

A procedural map, generated by the game, is in use on Rust Devblog Server.

What are the rules and settings on Rust Devblog Server?

The name tells you nothing about gather rates: Rust Devblog Server states none. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Rust Devblog Server run?

The setup is Rust network protocol 2362 on Windows for Rust Devblog Server. Steam updates your game automatically, but you need the same protocol to join.

Is Rust Devblog Server online, and how reliable is it?

Currently offline, Rust Devblog Server was last seen 12 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.

Where is Rust Devblog Server located?

A region is not published by Rust Devblog Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.229.24.50:28015 is where it lives.

How to join

How do I join Rust Devblog Server?

Either enter client.connect 94.229.24.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking The network layer is RakNet, the game's standard.

Other

ha77b8956
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.