Rust Devblog Server
Offline 94.229.24.50:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Devblog Server rank against other Rust servers?
Over the past week it ranks #14,536 for player hours, which puts Rust Devblog Server in the top 67% of all ranked servers.
How busy is Rust Devblog Server?
Rust Devblog Server is offline at this count; we last saw it 12 days 2 hours ago.
Tags
What do the server tags on Rust Devblog Server mean?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, the game's standard; ha77b8956 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Devblog Server?
On Rust Population, Rust Devblog Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all and it will show up.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Too few wipes are on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 days 13 hours ago the current world was made.
Settings
Which map does Rust Devblog Server run?
A procedural map, generated by the game, is in use on Rust Devblog Server.
What are the rules and settings on Rust Devblog Server?
The name tells you nothing about gather rates: Rust Devblog Server states none. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Rust Devblog Server run?
The setup is Rust network protocol 2362 on Windows for Rust Devblog Server. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Devblog Server online, and how reliable is it?
Currently offline, Rust Devblog Server was last seen 12 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is Rust Devblog Server located?
A region is not published by Rust Devblog Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.229.24.50:28015 is where it lives.
How to join
How do I join Rust Devblog Server?
Either enter client.connect 94.229.24.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.