ServerName
Offline 94.242.168.83:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
Over the past week it ranks #14,281 for player hours, which puts ServerName in the top 60% of all ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 27 days 18 hours ago.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 27 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
No region is published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 94.242.168.83:28015.
Getting in
How do I join ServerName?
Either enter client.connect 94.242.168.83:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.