ServerName
Offline 94.243.15.102:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:35 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #13,950, within the top 63% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 7 days 2 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
These Rust Population lists include ServerName: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on ServerName?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 7 days 2 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
No region is published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 94.243.15.102:28015.
Getting in
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 94.243.15.102:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.