first_server
Offline 94.25.228.104:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does first_server rank against other Rust servers?
The last seven days of player hours place first_server at #13,896, within the top 61% of all ranked servers.
How busy is first_server?
first_server is offline at this count; we last saw it 33 days 6 hours ago.
Tags
What do the server tags on first_server mean?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on first_server?
The record holds too few of first_server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 33 days 10 hours ago.
Map and rules
Which map does first_server run?
A procedural map, generated by the game, is in use on first_server.
What are the rules and settings on first_server?
Nothing in first_server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does first_server run?
Rust network protocol 2633 and build 165217 on Windows is what first_server uses. Steam updates your game automatically, but you need the same protocol to join.
Is first_server online, and how reliable is it?
Currently offline, first_server was last seen 33 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 25 September 2026, Rust Population saw it for the first time.
Where is first_server located?
A region is not published by first_server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.25.228.104:28015.
Getting in
How do I join first_server?
To connect directly, open Rust's console with F1 and type client.connect 94.25.228.104:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.