first_server
Offline 94.25.228.3:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does first_server rank against other Rust servers?
Over the past week it ranks #13,470 for player hours, which puts first_server in the top 61% of all ranked servers.
How busy is first_server?
first_server is offline at this count; we last saw it 16 days 11 hours ago.
Lists and tags
What do the server tags on first_server mean?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include first_server?
On Rust Population, first_server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on first_server?
Its rhythm cannot be told yet: too few of first_server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 14 hours ago.
Settings
Which map does first_server run?
A procedural map, generated by the game, is in use on first_server.
What are the rules and settings on first_server?
No gather rate appears in the name of first_server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does first_server run?
The setup is Rust network protocol 2634 and build 167398 on Windows for first_server. Steam updates your game automatically, but you need the same protocol to join.
Is first_server online, and how reliable is it?
We last saw first_server 16 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 11 October 2026.
Where is first_server located?
No region is published by first_server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 94.25.228.3:28015.
How to join
How do I join first_server?
Open the console with F1 in Rust and enter client.connect 94.25.228.3:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.