first_server
Offline 94.25.229.131:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server places at #13,679, within the top 62% of ranked servers.
How busy is first_server?
We have no live count for first_server right now. It was last seen 21 days 8 hours ago.
Tags
What do the server tags on first_server mean?
These are the tags first_server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include first_server?
These Rust Population lists include first_server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on first_server?
Too few wipes are on record for first_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 6 hours ago.
Settings
Which map does first_server run?
The map on first_server is procedural, made by the game.
What are the rules and settings on first_server?
Nothing in first_server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does first_server run?
Rust network protocol 2634 and build 167058 on Windows is what first_server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
We last saw first_server 21 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is first_server located?
A region is not published by first_server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 94.25.229.131:28015.
Getting in
How do I join first_server?
Either enter client.connect 94.25.229.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.